One should rather die than be betrayed. There is no deceit in death. It delivers precisely what it has promised.

I. General Information

A. Name:
CerberusKidd, Jeshoshua Delgado Torrence

B. Race:
Undead Lycanthrope (Hell Hound)

C. Gender:
Male

D. Age
23 (at time of death)

D. Alignment:
Chaotic Evil

E. Occupation:
Death Knight Commander, Head Assassin

F. Home:
N/A

II. Character Overview

A. Appearance
CerberusKidd is 6'2 and 220 pounds. His body is muscular and toned as a result of his lycanthropy, but it has grown cold and hard from the nature of his disease. His face is devoid of any of its former life, save for his eyes which glow a sickly green through all of his forms. He wears a cloak to conceal his identity, but otherwise he is strapped within his adamantine armor.

In his hell hound form he is 8 feet tall and 350 pounds. He typically rips through his clothing, exposing his black, fiery fur. His armor however, was specially designed to accommodate this form. It is able to stretch along with his body, and continue providing excellent protection.

His last and ultimate form is his Cerberus form. Two more heads grow from his torso and his body expands to 9 feet and 475 pounds. His top armor is not yet able to accommodate this form, so he removes it to ravage the enemy… and some allies.

B. Personality
As with all Death Knights, CerberusKidd is consumed with revenge for the cause of his death. In this case, he blames his former clan, the Frost Knights, for abandoning him when he needed them most.

While he is intensely loyal to Hannibal, the Commedia Clan and Vendetta Furia, his temper continues to cause trouble. The risk grows when ever he transforms, because his heightened aggression clashes with the other commanders within Vendetta Furia.

C. Important Others
Frost Knights Clan - CerberusKidd detests his former clan in every way. Despite all the contributions he had made to the clan, his fellow clansmen had always considered him a danger to those around him. They went as far as commission the clan mages limits his lycanthropy and true potential for the "safety" of Snowfather Mountain. In a moment of weakness, Cerberus freed itself of his control and ravaged the fortress. In an effort to spare the clan that had already forsaken him, he and the beast within destroyed each other.

Hannibal Commedia - His hatred of the Frost Knights is matched only by his adoration of Hannibal. As Hannibal reaches out of his solitary confinement more and more to train CK in strategy and battle tactics, the Death Knight grows increasingly fonder of the Commedia.

He clashes with Sigrdrifa often over this, more so because she questions his emotions than envies their relationship. She worries that he is becoming convinced that he is the long lost son of Hannibal, a sentiment CK manages to get the overlord to dismiss.

D. Weapons & Items
Czarnia - Czarnia is CerberusKidd's adamantine armor. His armor is smaller than other Death Knights. As a reward for his excellent work in tracking down his son, Hannibal commissioned Amor Firmhammer to created more suitable armor for his newest commander. The armor is thinner than most, but just as strong, and allows for stretch in the joints to permit CK's easy transformation into a werewolf.

Howl of the Moon - CerberusKidd's favorite and trusted weapon in his past life, now his only lifeline to this world. Howl of the Moon is a sturdy and reliable Masamune that is able to unleash powerful sonic blast. The sound resembled the howl of a wolf and could shatter bones within a warrior's body. CK's soul has since been merged into the sword and it has been amplified by the Demi-Lich of Vendetta Furia. CK has never been a champion of magic, so Howl can establish an anti-magic field that levels the playing ground or typically tips favor in the Death Knight's corner.

Lobo - Lobo is CerberusKidd's gryphon. He is fairly large to accommodate CK's werewolf form, and just as volatile. Lobo and Rex are known to fight, much to CK's disdain, and Lobo is known to lose… often. He has much to learn, but rather than learn from Rex as CK learns from Hannibal, he chooses to fight for alpha male status. Still, he is the most reliable companion for the Death Knight and most times CK is glad to have him.

III. Ability

A. Non-magical
Acrobatic - CK has excellent body awareness and coordination.
Alertness - CK have finely tuned senses.
Combat Expertise - CK is trained at using his combat skill for defense as well as offense.
Combat Reflexes - CK can respond quickly and repeatedly to opponents who let their defenses down.
Combat Intuition - CK's keen understanding of and opponent's moves (especially his former clansmen) and his instinctive feel for the flow of combat enable him to shrewdly assess his opponent's combat capabilities.
Deflect Arrows - CK can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons.
Diehard - CK can remain conscious after attacks that would fell others.
Hold the Line - Through Hannibal's training, CK understands the defensive techniques against charging opponents.
Mounted Combat: Gryphon and Nessian Warhound - Like other Death Knights and the Valkyrie, CK can ride the gryphon and nessian warhound in to battle and fight incrediblly.
Lycanthropy: Hell Hound - CK transforms into his werewolf form, being able to attack with his claws and fangs, as well as his Masamune.
Lycanthropy: Cerberus - CK's true form as a three-headed hell hound. It was inhibited in his life by the Frost Knights' mages, who deemed the form too volatile, powerful, and evil to remain free within Snowfather Mountain. The Demi-Lich have since removed all inhibitions, and CK tends to indulge in this manifestation of hell than his typical, weaker werewolf form... much to the chagrin of Hannibal.
Track - Some attribute it to his otherworldly sense of smell, others believe it is his experience as leader of the Frost Knights recon order. In any case, he knows how follow the trails of creatures and characters across any type of terrain.

B. Magical
Curse of Lycanthropy - In his state of undeath, his lycanthropy is a far more potent and an especially contagious disease. Any humanoid or mortal bitten by CerberusKidd can contract lycanthropy. However, there is no cure for a bite by a were-hell hound. When a person contracts lycanthropy through CerberusKidd's bite, the afflicted person's body is then engulfed in hellfire as they assume their beast form for the first time. The person reverts to their human form when the flames can be extinguished.
Raging Magical Penetration - CK's rage brings power to his attacks, breaking through magical defenses more readily than normal.

C. Strengths
Magic - In his Cerberus form, CK is hardened against projectile magic attacks and shields, though his mind is still vulnerable to telepathic attacks.

D. Weaknesses
Bravado - CerberusKidd is known for his brashness in combat, refusing to show weakness by falling back from his enemies' blows.
Cruel - CerberusKidd has a sadistic streak that causes him to perform acts of cruelty for no good reason.
Instantaneous Rage - Actually considered a weakness by his allies, CK's rage can begin at any time he wishes... against anyone...

IV. Brief History

Anything before his acceptance into the ranks of Vendetta Furia no long matters

One should rather die than be betrayed.
There is no deceit in death.
It delivers precisely what it has promised.

imageimage
Jehoshua Delgado Torrence
Vendetta Furia Commander, Death Knight
City of Fiorendo

Signature compliments of Rhayny
Personal icon compliments of Rhayny

Edited 2 times by CerberusKidd May 18 08 7:21 PM.